The latest entry in my iDevBlogADay Photoshop for Devs series, I talk about using the layer masking technique described last week to paint a texture onto a drawing.
Helping iPhone developers hate using Photoshop a little less with simple tricks that make workflows more efficient. View the rest of the screencasts in the “Photoshop for Devs” series.
- Open a drawing and get it ready to be painted
- Add textures as individual layers
- Paint the mask to reveal the texture
- Use the dodge and burn tools to add shadows and highlights non-destructively
- Adjust texture colours
Recorded, edited and uploaded with Screenflow.
This post is part of iDevBlogADay, a group of indie iPhone development blogs featuring two posts per day. You can keep up with iDevBlogADay through the web site, RSS feed, or Twitter.

Attachment missing. >.<
D’oh. Thanks for letting me know. I made a note about it above. Screencast coming soon.
I like the idea of this tutorial, it’s very creative and the
result looks great