@iPhonig asked me to make an icon for their upcoming dogfighting game, Sortie. They had 3d files of their fighter jets, but I wanted the icon to have more of an illustrated look to it (as well as be infinitely scaleable). With some helpful tips from Pete Parisi of @fuzzycube, I used a technique I’ve never tried before: using a 3d render as a reference for perspective and lighting in a 2d vector drawing.
Here’s the before and after, with a time-lapse video of the process following that:
All the artwork was created in Photoshop; time-lapse video made (effortlessly) using @qrunchmonkey‘s excellent ScreenNinja (Mac App Store link).
