A simple template for getting started on your game background in Illustrator. If you plan to use the same background image for all screen sizes, this template will tell you which elements will show up on which screens. Download as PDF Download Illustrator file
I looked around for quite a while to find a good tool for exporting simple Flash frame animations to PNG sequences that could be used in game development. It’s true, Flash supports exporting a PNG sequence at different sizes, but it’s error-prone and tedious. Then I found swf2pngs. It looked like it did exactly what […]
Coders often find it difficult to relate to designers, much less collaborate and communicate with them in a productive — and enjoyable! — way. If you’re already working with a designer, these tips can help you better understand them; if you’re looking for a designer, this could help you find a competent one.
Great apps are like babies… very easy to conceive but very hard to deliver! – Ted Mico, Interscope / Geffen / A&M Everyone and their dog has an app or game idea. The skill to implement that idea, and implement it well, is much less common. If you are a designer and love games, this […]
Music and sound effects usually get left to the end of a game’s development cycle, right when you don’t feel like working on it any more. My recommendation is to get someone professional to do it. One thing I learned from Adam Saltsman’s workshop (notes on this coming soon): I could spend 30 hours making […]
Marketing your iPhone app effectively is a matter of concern for all App Store developers. Getting visibility among the rising tide of apps in the App Store is an overwhelming obstacle for indie developers with limited budgets. Here are a few marketing resources and tips that I’ve come across that have been helpful to me.
I was looking around for an easy way to create a checkbox on the iPhone, and it turns out there isn’t one. At least, not one readily available. I found a couple of posts, and thought that there should be an easy way to do this. In that first post, he refers to this: ; […]