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Tag-Archive for » screencast «

Screencast 5: Variations of a graphic with layer comps
Mike Berg
04
Aug 2010

Do you save out multiple variations of a graphic by setting layer visibility? Ever wish there was a faster way to do that whenever that graphic needed to be updated?

The latest entry in my iDevBlogADay “Photoshop for Devs” series, I show you how to use Layer Comps to save layer visibility settings so can easily switch between visibility “states” for multiple layers (and even layer styles) at once. This saves you from having a separate document or layer group for each instance of your graphic, and makes your source PSD’s easier to update.

Helping iPhone developers hate using Photoshop a little less with simple tricks that make workflows more efficient. View the rest of the screencasts in the “Photoshop for Devs” series.

  • Create broad layer comps to set overall visibility settings for multiple layers at once.
  • Fine-tune your layer comps so that you have a comp for every instance of the graphic you are editing.
  • Learn how adding and deleting layers affects layer comps.

Click here to continue…

Category: Blog, idevblogaday, Photoshop for Devs, Resources  Tags: iDevBlogADay, layer comps, Photoshop, screencast  3 Comments
Screencast 2: How and when to use clipping masks
Mike Berg
14
Jul 2010

The latest entry in my iDevBlogADay “Photoshop for Devs” series, we’re going to talk about clipping masks in Photoshop and when to use them to make things easier.

Helping iPhone developers hate using Photoshop a little less with simple tricks that make workflows more efficient. View the rest of the screencasts in the “Photoshop for Devs” series.

Part 1:

  • Place a photo in a Polaroid border, without having to crop it. Keep its full resolution so you can scale and rotate it as much as you want.
  • Texture a chess board. Combine the texture layer with layer effects applied to the base layer.

Part 2:

  • Add a reflection to windows in a building and change the colours with a clipped adjustment layer. Add art to a billboard shape with rounded corners and perspective.
  • Create perfect silhouettes for your vector art. Mask multiple layers with a single base shape and apply layer effects to the entire group.

Click here to continue…

Category: Blog, idevblogaday, Photoshop for Devs, Resources  Tags: clipping masks, iDevBlogADay, Photoshop, screencast, vector  8 Comments
Screencast 1: App Icon Design and Resolution Independence
Mike Berg
30
Jun 2010

My debut entry to the iDevBlogADay… phenomenon? Thanks to @mysterycoconut for setting this up and organizing it. We’re in excellent company. Check out the links in the sidebar for more iPhone dev goodness.

Helping iPhone developers hate using Photoshop a little less with simple tricks that make workflows more efficient. View the rest of the screencasts in the “Photoshop for Devs” series.

This screencast covers making your App Store icon in Photoshop (I’m using CS3):

  • Using a template to start your icon right
  • How to use vector layers and position them precisely
  • Creating icons at each of the required sizes and what to watch for
  • Using Smart Layers for resolution independent files
  • Using a preview window when working on small icons

Click here to continue…

Category: Blog, idevblogaday, Photoshop for Devs, Resources  Tags: icon, iDevBlogADay, Photoshop, screencast, vector  6 Comments

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